XP & Leveling Time Calculator
Turn a simple XP curve into total grind time before you commit it to your game.
Simple exponential curve: each next level costs the previous level's XP × (1 + growth%).
Need curve comparison and per-level exports?
GrindScope is TinyForge's deeper progression tool.
Open GrindScopeTotal XP needed
—
Estimated hours
—
Typical sessions
—
Final level-up cost
—
7-day TinyForge toolkit
Progression + economy + RNG balancing together.
View toolkit