Game Economy Faucet & Sink Calculator
Quickly test whether your currency loop creates or removes money over time.
This is a first-pass linear model. Real economies need behavior distributions, item affordability and changing player activity.
Need deeper economy stress testing?
EconScope simulates faucets, sinks, wealth growth and purchase affordability.
Open EconScopeNet / player / day
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Economy net / day
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Ending balance / player
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Pressure
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7-day TinyForge toolkit
Progression + economy + RNG balancing together.
View toolkit